For Dungeon Masters

Less prep. More play.

Prep the session and run the fight in one place, so game night is spent playing.

Full access for 14 days, no charge.

You’re still the DM. DMForge does the bookkeeping; you tell the story.

Sound familiar?

It’s 9pm. The game starts at 7 tomorrow.

Six tabs are open: two stat blocks, a half-built dungeon, the NPC you started last Tuesday and a map you sketched after midnight. The encounter math won’t come out right. Your notes live in three different apps. And you still don’t know what happens if the party turns left instead of right.

DMForge puts the prep in one place and handles the bookkeeping at the table, so tomorrow night goes to the game.

From the first hook to the last hit point.

Campaign Builder
Campaign Builder

A campaign’s worth of ideas in one sitting.

Choose a tone, a world and your party, then steer each turn of the story or let it run. You get three acts and nine quests, each with an objective, a twist, a location, a cast and an encounter, with secrets sealed until you need them. Run the whole arc, or lift one quest into the game you already have.

Combat Tracker
Combat Tracker

Run big fights without the spreadsheet.

Initiative, hit points, conditions, concentration and death saves are tracked for you, with every stat block a click away and a suggested action for each foe. Let it roll for the monsters, or roll everything at the table and use it to keep order. Undo anything. Put the Player View on the TV and players see how hurt a foe looks, never its numbers.

Encounter Generator
Encounter Generator

Encounters built for your actual table.

Set the terrain, the time of day and the difficulty. You get foes balanced to your party, not a hypothetical group of four level-fives, with their motives and tactics for the DM, ready to send straight into combat. Not every encounter needs swords: ask for NPCs only, or a social or puzzle encounter.

Map Forge
Map Forge

Every room written up before the party walks in.

Pick the ground, the realm and the size. Every room comes numbered, with read-aloud text, sensory details, traps, loot, skill checks and DM tips. Reveal rooms as the party explores, share a player-safe copy, or export the whole map to PDF.

Creature Codex
Creature Codex

Full stat blocks. No searching.

650+ monsters and 350+ named NPCs, each with a portrait and a complete stat block. Filter by CR, type and environment, pin your favorites, and drag creatures into an encounter.

For when the party goes off script.

  • Scenes

    About 200 painted locations, each with lore, hooks, NPCs and traps. Take one detail or the whole scene.

  • Rules Translator

    Ask a rules question in plain English. 2014 and 2024 answers, side by side.

  • DM’s Journal

    Campaign notes, read-aloud text and handouts in one place. Search it, share a page with your players, export it to PDF.

  • Table Tools

    A name and a quirk for the innkeeper, loot by party tier, dice with advantage built in. One click each.

  • Players & Parties

    Your players’ heroes, sheets and parties in one place. Build heroes by hand, or let the hero forge write the backstory and paint the portrait.

One app. Not five.

Most DMs run on a patchwork: one site for stat blocks, another for encounters, a notes app, a random generator from a forum thread, and a combat spreadsheet. DMForge puts it in one place.

What you’re juggling nowIn DMForge
A spreadsheet for initiative and hit pointsCombat Tracker
Tabs of monster stat blocksCreature Codex
Encounter math on a calculatorEncounter Generator, balanced to your party
A blank page the night beforeCampaign Builder: nine quests with hooks and twists
Notes in three different appsDM’s Journal
A rules argument at the tableRules Translator, 2014 and 2024 side by side

And it’s deliberately not a virtual tabletop. No grid to set up, no tokens to push, and your players roll real dice. Just the prep-and-run toolkit for DMs who’d rather play.

Combat that keeps its own count.

An example fight, one step at a time. Follow the pointer.

One plan. Every tool.

$4.99 a month

or $49.99 a year (2 months free)

  • Every tool, including the Campaign Builder, Map Forge, hero forge and Scenes library
  • 5 campaign builds, 10 maps and 8 hero forges a month
  • 200 encounters and 300 rules questions a month
  • 200 saves a month
  • Combat Tracker, Creature Codex and Table Tools with no limit

Full access for 14 days, no charge.

Start your 14 days

On day 15 your account is frozen until you subscribe. Nothing is ever deleted.

About $1.15 a game night if you play weekly.

Before you sit down

Built for your side of the screen.

DMForge is a toolkit for Dungeon Masters running D&D. It puts campaign building, maps, encounters and a combat tracker in one place, with a 650+ monster Creature Codex, a rules lookup and quick table tools.

Which edition of D&D does it work with?

Any. DMForge works for whatever D&D game you run: the prep, the fight, the notes and the table tools don’t depend on an edition. The rules and monsters built in are fifth edition.

Do my players need anything?

No. DMForge is for the person running the game. Players bring their dice and nothing else: no account, nothing to install.

Can I run my own campaign with it?

Yes. Build fights by hand from the Codex, keep your world in the Journal and add heroes yourself. If you use the Campaign Builder, Let me steer lets you write your own beats.

Can I share things with my players?

When you choose to. Invite players who have a DMForge account to a seat in your party, then share a journal page, a scene, or a map with its secrets taken out. It shows on their game page, next to their hero sheet.

What do I need to run it?

A web browser on a laptop or tablet beside your screen, with nothing to install. Player View opens as a second window, ready for a TV.

Does it write the game for me?

No. When you ask, the forges draft a starting point: a campaign outline, a map with its rooms, a hero’s story. You decide what reaches the table. The Codex, the Journal and the table tools draft nothing; they keep the books.

Get your evenings back.

Full access for 14 days, no charge.